Crash Twinsanity is a 2004 video game distributed by Vivendi Universal Games for the PlayStation 2 and Xbox and created by Traveller's Tales. The player can explore the game's surroundings in various directions and travel consistently between levels in the game. As restricted to the "hub room" design used by previous games, the player's progress through Twinsanity is impacted by the plot.
Crash Twinsanity received a mixed response after its launch. Critics applauded the gameplay, visuals, humour, and Lang's voice-acting; however, they had mixed reactions to the music and the camera, controls, and platforming components. Two mobile variants of the game were subsequently launched and met with mixed reviews.
Throughout the game, the player controls three different characters: Crash Bandicoot, Doctor Neo Cortex, and new character Nina Cortex; the controlled character switches back and forth between specific levels. The crash is the main character and can bounce into the air and land on enemy characters, turn in a cyclone-like style to knock enemies off-screen, slide across the ground and play out a body slam to break certain items. Cortex is equipped with a raygun and a restricted amount of ammunition, and Nina uses her mechanical arms to punch enemies and lock onto distant edges.
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